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Submitted on
November 18, 2011
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179 KB
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617×800
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338
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13 (who?)
Comments
16

Camera Data

Make
Panasonic
Model
DMC-G2
Shutter Speed
1/100 second
Aperture
F/7.1
Focal Length
26 mm
ISO Speed
200
Date Taken
May 8, 2011, 5:47:22 PM
Software
Adobe Photoshop CS4 Macintosh
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Forgotten Cove by Carles Forgotten Cove by Carles
A former outpost on a small tropical island, now almost forgotten and left to fend for itself.

Commission by Kolyana for Torn World RPG (artistic director, Natalya Faden).
Copyright by Pierre Carles 2011, do not share or redistribute.
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:iconrita-ria:
Rita-Ria Featured By Owner Nov 21, 2011  Professional Traditional Artist
wonderful work, Pierre!
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:iconcarles:
Carles Featured By Owner Nov 22, 2011  Professional General Artist
Thanks you Rita.
I have not forgotten that I owe you a photograph of my muse (if you have not given up the idea in the mean-time). But life has been a tad complex this past year. Such things happen, as you know too well.

Best wishes,
Reply
:iconrita-ria:
Rita-Ria Featured By Owner Nov 22, 2011  Professional Traditional Artist
I know well.
Don't worry (- be happy :heart:)

Whenever you and your muse are ready
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:iconglass-no-e:
Glass-no-E Featured By Owner Nov 20, 2011   Traditional Artist
Magnifique !
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:iconcarles:
Carles Featured By Owner Nov 22, 2011  Professional General Artist
Merci Vincent.
Reply
:iconmajnouna:
Majnouna Featured By Owner Nov 19, 2011  Professional General Artist
I love it! What a lovely rendering of a pretty setting.
Reply
:iconcarles:
Carles Featured By Owner Nov 19, 2011  Professional General Artist
Thanks a lot, Joumana. It means a lot to me, really.
I was asked to go for a cove with a mediterranean feel (in terms of architecture and landscape). Hope I made it (I had to dig in my memories of my youth in Nice, in the south of France). The painful part was the multiple-angle perspective (the buildings are placed along the curved line of the shore, so not one of them is parallel to the next). That was painful ! :-)

Hope you've been well,
Best wishes.
Reply
:iconmajnouna:
Majnouna Featured By Owner Nov 20, 2011  Professional General Artist
That's what makes it so lovely, it looks like real villages do, organic and unpredictable :D If you did this from memory with no references it's even more impressive!
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:iconcarles:
Carles Featured By Owner Nov 22, 2011  Professional General Artist
Thank you Joumana.
I wouldn't say I did it from memory, because really, the old houses near the sea in Nice have yet another architectural style (for instance, you don't find roofs made of wooden planks but rather made of tiles, there). So the general structure of the buildings is indeed inspired by my memories of the coastal cities in southern France, but I also tried to give them something like a "misplaced" saxon feel, with a more systematic use of woodwork and wood decorations on roofs.
And the general shape of the cove was also imposed by the map I was given: the two had to match (and I may have to draw the same setting as seen from another vintage point in a near future, so it was necessary to really have a precise flat layout of the place before choosing a point of view and building a general perspective).
So that's how it came to be. I am really happy that you like it. :-)
In the next piece, I will try to organize better the large negative space in the middle of the bay, possibly by placing a small fleet of tiny boats going fishing. All this empty space there kind of bothers me a bit.

And you know, although the geography really has nothing in common, when I was asked to work on an old mediterranean haven, the first memory that came in my mind was the port of Jbeil. That place really struck me, with the old greek columns inserted in the cyclopean walls as structural elements. You can literally "see" the layers of History piled upon one another, there. Just like in most places in Lebanon, I should say. I hope I can go back one day.
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:iconmathieuberenguer:
MathieuBerenguer Featured By Owner Nov 19, 2011  Professional Interface Designer
Super !
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